Use Material Dialogs for global update categories preference

To allow for negative selections in the future.
This commit is contained in:
arkon
2021-04-03 16:07:42 -04:00
parent 3257cbe21f
commit e15d7cb548
2 changed files with 36 additions and 5 deletions
@@ -14,9 +14,7 @@ class ChangeMangaCategoriesDialog<T>(bundle: Bundle? = null) :
DialogController(bundle) where T : Controller, T : ChangeMangaCategoriesDialog.Listener {
private var mangas = emptyList<Manga>()
private var categories = emptyList<Category>()
private var preselected = emptyArray<Int>()
constructor(