Use Material Dialogs for global update categories preference
To allow for negative selections in the future.
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@@ -14,9 +14,7 @@ class ChangeMangaCategoriesDialog<T>(bundle: Bundle? = null) :
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DialogController(bundle) where T : Controller, T : ChangeMangaCategoriesDialog.Listener {
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private var mangas = emptyList<Manga>()
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private var categories = emptyList<Category>()
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private var preselected = emptyArray<Int>()
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constructor(
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