Bump dependencies + linting
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@@ -220,12 +220,18 @@ private fun ScaffoldLayout(
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.asPaddingValues(this@SubcomposeLayout)
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val innerPadding = PaddingValues(
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top =
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if (topBarHeight == 0) insets.calculateTopPadding()
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else topBarHeight.toDp(),
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if (topBarHeight == 0) {
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insets.calculateTopPadding()
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} else {
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topBarHeight.toDp()
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},
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bottom =
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(
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if (bottomBarHeight == 0) insets.calculateBottomPadding()
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else bottomBarHeight.toDp()
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if (bottomBarHeight == 0) {
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insets.calculateBottomPadding()
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} else {
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bottomBarHeight.toDp()
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}
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) + fabHeight.toDp(),
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start = insets.calculateLeftPadding((this@SubcomposeLayout).layoutDirection),
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end = insets.calculateRightPadding((this@SubcomposeLayout).layoutDirection),
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