Use Okio instead of java.io for image processing (#691)

This commit is contained in:
FooIbar
2024-04-20 12:52:40 +08:00
committed by GitHub
parent f27ca3b1b2
commit b152e3881b
6 changed files with 132 additions and 127 deletions
@@ -0,0 +1,38 @@
package eu.kanade.tachiyomi.data.coil
import coil3.ImageLoader
import coil3.decode.DataSource
import coil3.decode.ImageSource
import coil3.fetch.FetchResult
import coil3.fetch.Fetcher
import coil3.fetch.SourceFetchResult
import coil3.request.Options
import okio.BufferedSource
class BufferedSourceFetcher(
private val data: BufferedSource,
private val options: Options,
) : Fetcher {
override suspend fun fetch(): FetchResult {
return SourceFetchResult(
source = ImageSource(
source = data,
fileSystem = options.fileSystem,
),
mimeType = null,
dataSource = DataSource.MEMORY,
)
}
class Factory : Fetcher.Factory<BufferedSource> {
override fun create(
data: BufferedSource,
options: Options,
imageLoader: ImageLoader,
): Fetcher {
return BufferedSourceFetcher(data, options)
}
}
}